Playing with Feelings: Video Games and Affect
Paperback | May 2018 | University of Minnesota Press | 9781517900250 | 176pp | 216x140mm | RFB | AUD$37.99, NZD$47.99
Aubrey Anable applies
affect theory to game studies, arguing that video games let us “rehearse”
feelings, states, and emotions that give new tones and textures to our everyday
lives and interactions with digital devices. Rather than seeing video games as
an escape from reality, Anable demonstrates how they have been intimately tied
to our emotional landscape since digital computers emerged.